where it all started. The initial software renderer started
out as a simple donut and proceeded from there. I haven't
worked on it for ages so its current state is whatever I left it as
when I was doing some performance tuning. Lighting does not
work on 3d studio meshes and the performance counters don't work
Some 3ds meshes will
not load, jpegs are not supported and lighting and diffuse color
(vertex color) are disabled by default.
When I find some time I'll be
updating this app.